> For the complete documentation index, see [llms.txt](https://university-of-games.gitbook.io/welcome/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://university-of-games.gitbook.io/welcome/products/graphics-pack/cannon-pack.md).

# Cannon Pack

Cannon Pack technical docs — 15 cartoon cannon silhouette icons for Unity (sprites, prefabs, demo scene, Illustrator source).

![Cannon Pack](https://assetstorev1-prd-cdn.unity3d.com/key-image/e761335c-4574-4b76-abc6-d00860ae3424.webp)

**Cannon Pack** is a set of **15 cartoon-style cannon silhouette icons** for Unity — ready-to-use PNG sprites with transparency and matching prefabs. Built for tower defense, artillery, pirate, and medieval games as world objects, UI icons, or decorations.

{% hint style="success" %}
**Specs:** 15 icons · up to 552×701 px · PNG with alpha · Built-in / URP / HDRP
{% endhint %}

{% hint style="info" %}
**Path in project:** `Assets/Cannon Pack/`
{% endhint %}

## Package contents

| Content      | Details                                             |
| ------------ | --------------------------------------------------- |
| Cannon icons | 15 PNG sprites with transparency, up to 552×701 px  |
| Prefabs      | 15 — one per icon, single `SpriteRenderer` each     |
| Demo scene   | `Demo/Demo.unity` — all icons laid out for preview  |
| Source file  | `Source/cannons_all_pattern.ai` — Adobe Illustrator |

## Folder structure

```
Cannon Pack/
├── Demo/
│   └── Demo.unity
├── Icons/             cannon_01.png … cannon_15.png
├── Prefabs/           cannon_01.prefab … cannon_15.prefab
├── Source/
│   └── cannons_all_pattern.ai
└── README.md
```

## Naming convention

Zero-padded `cannon_NN`:

`cannon_01`, `cannon_02`, … `cannon_15`

## Quick start

{% stepper %}
{% step %}

### Preview

Open `Demo/Demo.unity` to inspect all 15 icons.
{% endstep %}

{% step %}

### Drop into a scene

Drag any prefab from `Prefabs/` into the Hierarchy — each is a single sprite object.
{% endstep %}

{% step %}

### Use in UI

Assign sprites from `Icons/` to a `UI Image` (or SpriteRenderer).
{% endstep %}

{% step %}

### Customize

Edit colors / shapes in `Source/cannons_all_pattern.ai` and re-export PNGs.
{% endstep %}
{% endstepper %}

## Technical notes

* No scripts, materials, or meshes — pure 2D sprites.
* No sprite atlas shipped; each icon is a separate PNG.
* Compatible with Built-in Render Pipeline, URP, and HDRP.

***

Publisher: [University of Games on Asset Store](https://assetstore.unity.com/publishers/25633) · <hello@universityofgames.net>
